Sabtu, 10 Februari 2018

Network”Unit s— Decentralize multiplayer gaming and provide developers multiplayer functionality

Future Opportunities

Growing interest in multiplayer e-Sports in Asia has seen its introduction into the 2022 Asian Games in China[3]. Tournaments will include elite multiplayer teams with games featuring MOBA (Multiplayer Online Battle Arena) and real-time strategy. Grand prizes will be worth up to $20 million and will require an ultra-fast, reliable and a fail-safe network to operate optimally. Expanding from the Asian Games, eSports (specifically multiplayer gaming) is proposed to be a part of the Olympic Games in the future. Exponential growth and such market opportunities create the space for development of multiplayer gaming platforms with improved functionality. With time, Network Units hopes to provide the infrastructure required by current and future developers to allow their games to support the growing demands of the multiplayer gaming industry and power the competitions and tournaments that are held globally.

Network units is a way to Decentralize multiplayer gaming and to provide developers an easy way to integrate multiplayer functionality. We will use the Ethereum blockchain and its smart contract functionality to create a platform that will allow hardware owners (service providers) to share their unused Bandwidth and CPU resources with developers who would traditionally require their own servers to drive their multiplayer functionality and earn tokens for doing so. Gamers can mine tokens from the platform by connecting their wallets to their gaming accounts to become active clients. Therefore Network Units has a unique mining process with two very different but interesting ways to mine tokens.see more information at : https://twitter.com/network_units

The Problems

  • Wasted Computing Resources A large portion of personal computers and leased servers’ computing power and bandwidth are not utilized to its full potential. Server plans that are not exactly suitable, requiring you to subscribe to a higher plan than necessary, or the average overpowered computer owner who uses it for browsing the web, writing documents and the occasional game of candy crush are particular examples of this.
  • Multiplayer functionality can be a pain and expensive to integrate Writing your own network code can be complicated and time consuming. Managing your own servers can be equally as complex and also expensive. As game developers we understand that the more time you have to work on the creative aspect of the game the better.
  • Incentivizing gamers can be tricky Without proper incentivization gamers can quickly get bored of a potentially great game. Integration of multiplayer will help but another level of incentivization especially regarding revenue generation could take it a lot further. Unfortunately this could be a very expensive feature as the developers would have to fund it.
  • It isn’t a fair fight Gamers expect a fair match and a good challenge. Sadly, most of them aren’t getting it. Cheating or broken matchmaking mechanics ruin entire gaming communities. Gamers become demotivated, stop spending on content and the full economic potential of the game is missed.
  • Massive games require massive Infrastructure Limited infrastructure at game launch can turn a good game into a failure. Network latency or down-time kills gaming experience and optimizing resource efficiency makes game development increasingly costly. The subsequent loss of turnover and reputation damage is significant. The 2014 Xmas DDOS attack on Sony is a particularly infamous example of this.

Our Solution

All of the problems mentioned above can be solved or greatly improved by the Network Units platform.

  • Turning trash into treasure There is a lot of unused processing power and bandwidth out there, Network Units intends to leverage it into a decentralized, blockchain controlled infrastructure used for multiplayer gaming that is cost effective and reliable.
  • Multiplayer functionality can be easier and cheaper to integrate With our easy to integrate Unity Asset developers can be freed of having to write complicated network code and the infrastructure that drives it. It will be available on the Unity Asset Store which is a highly popular third-party marketplace for the Unity Engine. This allows faster time to market and savings regarding development costs. Additionally, because Network Units relies on processing power and bandwidth that would otherwise be wasted, we can ensure a cost-effective solution that is cheaper than cloud services or dedicated hosting providers.
  • Gamers can mine tokens by playing Network units is unique in the sense that its verification process rewards gamers that connect their wallets to their gaming accounts with tokens as they help verify the service providers. Not only does this help improve active user counts but it can drive new players to your game that are looking for fresh ways to mine tokens and have plenty of fun in the process.
  • A reputation system The Network Units framework will have an in-built cross platform reputation system. This way when you are a collaborative player in one game it is likely you will be matched with collaborative players in all the games you play on the NU infrastructure. This reputation system can be used to support communities (guilds/clans/alliances) that are looking for a particular style of players or a minimum reputation/score. Our anti cheating mechanism will be built right into the NU framework and will work hand in hand with the reputation system in order to prevent cheaters getting matched with the fair playing majority.
  • Network Units is decentralized Because the NU platform is decentralized we can offer a more resilient solution that is backed by its automatic failover in the event of a catastrophe or deliberate malpractices. This ensures players are seamlessly moved to a new provider so their gaming can continue without disruption.

The Network Unit or NU Token is the life blood of our decentralized multiplayer infrastructure. It ensures that our platform remains reliable and provides the NU ecosystem with its own demand and self sustainability.

Network Unit or NU tokens can be used for developers to subscribe to our robust Multiplayer Infrastructure on a multitude of devices and form factors. This results in lower costs and massive time savings thereby allowing developers to focus on making great games while we handle the infrastructure and complexity.

Service Providers are also required to use Nu Tokens as their stake in order to contribute to our ultra fast infrastructure. By doing this Service Providers are more likely to provide a reliable service as the verification system will charge them penalties if they do not. These penalties will be shared amongst the verifiers which can be Active Clients or fellow Service Providers.

The Network Units Platform features two exciting ways to mine tokens.

1.Become a Service Provider and contribute to the Network Units infrastructure by sharing your unused bandwidth and processing power.

Service Providers
The role of the Service Provider is to rent their unused bandwidth and processing power by contributing to our multiplayer infrastructure. Service Providers will get rewarded with NU Tokens. In order to verify uptime, Service Providers will randomly check whether other random Service Providers are online. Dishonest or badly performing nodes will pay a penalty that will be awarded to the verifiers.

2.Connect your wallet to your gaming account to become an Active Client and earn tokens as you play games by helping to verify Service Providers.

Active Clients
Active Clients are gamers that choose to link their wallet to their gaming accounts. Their role is to provide a second level of verification for Service Providers by “complaining”. If a Service Provider receives enough complaints, they will be penalized reputation as well as NU Tokens from their stake. This process helps strengthen the NU infrastructure stronger, enriches the NU ecosystem and incentivizes gamers!

The Network Unit Token

  • Users with more than 10,000 NU tokens will be able to earn more tokens by becoming hosts or relays by renting out their hardware
  • Developers who wish to have an easy to integrate, secure and stable multiplayer network solution can rent the Network Units infrastructure using NU tokens.
  • Developers will receive a share of the penalties if one of their hosts are penalized. This will be awarded in NU tokens
  • NU tokens will be tradable on exchanges
  • Active Clients are the players that participate in the verification process. They help to make the network stronger and more secure. For their participation, they receive a part of the tokens awarded to the masternode operator, based on their contribution.

Network Units is decentralized

Because the NU platform is decentralized we can offer a more resilient solution that is backed by its automatic failover in the event of a catastrophe or deliberate malpractices. This ensures players are seamlessly moved to a new provider so their gaming can continue without disruption.

Network Units Token Generation

NU will be used to power all transactions on the Network Units Platform. We will have a public Presale and a public Crowdsale that will commence upon completion of the Presale. Funds raised during the Presale will be used for marketing the upcoming Crowdsale event. Please note Presale contributions are non refundable.

  • Network Units Presale Event Details


  • Presale Quantity Bonus Multiplier


  • Network Units Crowdsale Event Details

Distribution

During the Presale & Crowdsale, 55% of the NU supply will be available for purchase (15817083 NU). The remainder will be distributed as follows.


Minimum Goal Our minimum funding goal for the Crowdsale has been set to 3333 ETH. If the minimum is not met upon the completion of the main Crowdsale, all funds will be returned to contributors, minus marketing and legal costs. The budget will be allocated as follows:

Bonus Rates

Roadmap


More Information :

Website : https://networkunits.io/

Whitepaper : https://networkunits.io/dl/network-units-whitepaper-latest-3.pdf

Telegram : http://t.me/networkunits

Twitter : https://twitter.com/network_units

Profile Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=1275057

ETH : 0x354B4485f6133537148382d7022Be1b3c98Dbf95

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